Alexander Wolfe Looks Back On The Positives Of ‘SAnitY’ And How He Benefitted

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Alexander Wolfe Looks Back On The Positives Of ‘SAnitY’ And How He Benefitted

Alexander Wolfe is looking back at his time with ‘SAnitY’ as a positive experience.

Axel Tischer, aka Alexander Wolfe, recently spoke with WrestleZone Managing Editor Bill Pritchard about his wrestling career, which includes a run in the Sanity stable in NXT and SmackDown.

The stable went through many variations during their tenure, and former leader Eric Young recently described their SmackDown run as a “weird spiral of odd circumstances’ that eventually led to the dissolution of the group. Tischer took a positive approach to his WWE run ending, noting that he’s glad the Imperium run ended sharing the ring with his friends. Asked to focus on the positive side of Sanity despite the ebb and flow of it all, Tischer said the group led him to find friendships and he got to learn the production side of wrestling.

“It helped me with, first of all, calling now four [people] my friends, Nikki Cross, Killian Dain, Eric Young—Sawyer Fulton—he was in the group when we started and also like wrestled and toured before Sanity was even mentioned—we worked together with four awesome people. And I learned a lot just being around those guys, which was super cool.

“The second part about it, it was my first real exposure for NXT television. So to get on the television product and also to learn how to kind of work in the ring, outside of the ring, how we do like production-wise, creative-wise, you know. They throw something and we catch it, and we do something with it,” Tischer explained, “and I did not have the chance to do that before they put me in the character or they gave me that character. So I was just on house shoes before that, just like events, so nothing really big in production.”

Read More: Eric Young Explains How A ‘Weird Spiral Of Odd Circumstances’ Influenced Sanity’s Run On SmackDown

Tischer explained that he started learning to work under pressure in a good way, and although the group faltered because of other reasons, it was a motivating feeling to always try to push things to a higher level.

“With an on-screen character, you have to work with a machine, it’s like clockwork and every gear has to be oiled and ready to go. I learned to feel comfortable under that type of pressure. Also on the positive side, we had something unique going on and it went well until it got up to the main roster, where they dropped the ball with it, whatever reason,” he said. “I had a chance to have something where people invested in and they gave me almost the feeling of like okay it’s something special, even if it’s just for one guy something special, it made me, my day where I’d say okay I achieved something, and it motivated me all the day and all the time, to keep on going and just do it more and do it better and become a better performer and always try to go higher and higher and higher.

“So it was an awesome time and I also had a lot of fun with all the matches we had, especially the ones from TakeOver,” he noted, “where we had the chance to be creative enough to fit in the vision of, for example the WarGames match, so many good wrestlers in there. And we come in there and we start to wrestle so we should bring the weapons in or something just to turn it up to 11. And we had the chance with the character to be those guys and we had the liberty to portray ourselves as this group and people got it. And that was good to see.”

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